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C&C Generals Zero Hour blijft leuk

Posted: 03 Apr 2005, 18:08
by seiko
Vandaag weer even een potje gedaan samen met Whocares en Gallier.
Enorm gezellig
En ik bleek erg snel defence te kunnen bouwen en erg veel :D en het is nog sterk ook :P

zie hier het 2de potje :P de roze lijn is mijn defence


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Posted: 03 Apr 2005, 18:29
by Prezzz
en alsnog verloren zeker?? ;)

Posted: 04 Apr 2005, 15:31
by Majapro
defence is a lost cause :+

Posted: 04 Apr 2005, 17:10
by Laurindra
Kijk, en daar komt teamwork om de hoek kijken. 1 man defense en 2 man offense was een winnende tactiek!

Posted: 04 Apr 2005, 17:47
by charl
goed dat je t zegt :P is handig voor de reev lan :P kunnen ik en rob in C&C generals gaan ownen :P

Posted: 05 Apr 2005, 13:21
by wc-eend
ik doe de laatste tijd ook weer cnc egt leuk
en ik heb een tip zorg er voor dat je per samsite een paladin of zoon vaag lazerhumvy hebt dan houw je de meest rakketten tegen :) doe ik ook altijd en zow is et nie eens moeilijk om 7 hard enemys van et zelfde team in te maken

Posted: 26 Apr 2005, 15:39
by DSmarty
Komt er binnenkort nog een keer een opvolger van C&C Generals ?

Posted: 26 Apr 2005, 16:08
by Gallier
het schijnt dat men bezig is met een opvolger van red alert2. en dat de patch voor c&c (1.03, deze gebruiken we echter NIET) een zoethoudertje is.

Posted: 26 Apr 2005, 16:17
by Floppus
Een betere vraag: Komt er een dedicated server waarmee games stabiel lopen?

Posted: 26 Apr 2005, 17:18
by DSmarty
Betere vraag: Krijgen we eindelijk een fatsoenlijke netwerkstack :)

Posted: 27 Apr 2005, 13:32
by Majapro
Gallier wrote:het schijnt dat men bezig is met een opvolger van red alert2. en dat de patch voor c&c (1.03, deze gebruiken we echter NIET) een zoethoudertje is.
wij hier met de 1.02 soms een probleem in sync of overheaded hardware 8)7 dit met de 1.03 nog (!) niet meegemaakt

Posted: 29 Apr 2005, 12:26
by mischabuys
1.04 is ook uit :)

Hij staat nog niet op de officele generals site maar wel op de ftp van ea

Fixlist :

· 1. COMMAND CENTER CRASH- fixed the crash that would occur when upgrading a
· fake GLA command center.
· 2. GARRISONED BUNKER CRASH- fixed the crash that would occur when a
· stealth bomber attacked a garrisoned bunker or palace.
· 3. FIXED THE UNFINISHED BUILDING EXPLOIT
· Scud Storm (All GLA Generals)
· Firebase (all USA Generals)
· Gattling Tower (all China Generals)
· Patriot Missile (all USA Generals)
· Tunnel Network (Stealth and Demolition Generals)
· 4. WORKERS STOPPING- fixed the problem that would cause GLA workers to
· stop gathering resources when buying the Fortified Building Upgrade.
· 5. GLA CAPTURING OPPONENT'S COMMAND CENTER- fixed an issue that caused the
· user's general's powers to become un-clickable after he captured
· an opponent's command center.
· 6. COLONEL BURTON- fixed the bug where he could destroy aircraft by
· knife-attack.
· 7. TANK HUNTER- his explosives no longer disappear when he dies. Instead,
· they explode.
· 8. SENTRY DRONES- no longer automatically engage on enemy units when
· stealthed.
· 9. USA AIR FORCE GENERAL- the rangers are now specific to the faction,
· rather than being the default USA rangers.
· 10. COMANCHES- now get the red rocket trails when they achieve heroic
· rank.
· 11. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates
· the correct power usage.
· 12. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default.
· 13. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model.
· 14. ADDED NEW MAPS!
· 15. ALL USA GENERALS
· a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade.
· b. PILOT- displays upgrade cameos for chemical suits and advanced
· training.
· c. COMANCHE-
· i. Blades no longer collide with anything.
· ii. Rocket pod "instant damage speed" removed.
· d. CHINOOK-
· i. No longer takes damage from flashbangs.
· e. HUMVEE- transported units can now directly target air units.
· f. TOMAHAWK- now drop salvage crate when destroyed by GLA.
· g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%.
· h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%.
· i. SPY DRONE- now displays the upgrade cameo for drone armor.
· j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to
· melee and laser damage.
· k. SENTRY DRONE-
· i. Benefits from drone armor upgrade granting 25% bonus.
· l. AVENGER-
· i. Laser turret no longer has sight range.
· ii. Composite armor upgrade has been removed.
· iii. Now displays cameo for hellfire drone.
· iv. Damage received vs. jet missiles improved from 30% to 23%.
· v. Fixed the bug where the map would become slightly uncovered when
· building an avenger.
· vi. Locomotor has been corrected.
· m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per
· second.
· n. FLASHBANGS- increased primary damage from 25 to 35.
· o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600.
· 16. USA (BASE FACTION)
· a. SPECTRE GUNSHIP- now grants less experience when killed.
· b. POWER PLANT - now displays upgrade cameo for control rods.
· c. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines.
· d. PALADIN- now displays the upgrade cameo for hellfire drone.
· 17. USA AIR FORCE GENERAL
· a. COMANCHE- now displays upgrade for stealth upgrade.
· b. POWER PLANT- now displays upgrade cameo for control rods.
· c. SUPPLY CENTER- now displays upgrade cameo for supply lines.
· d. SUPPLY DROP ZONE- - now displays upgrade cameo for supply
· lines.
· e. CHINOOK- build time increased from 15 to 25 seconds.
· f. KING RAPTOR- laser guided missile only increased damage by 12% rather
· than 25% for the other factions.
· g. AURORA-
· i. Bomb damage increased from 900 to 1000.
· ii. Bomb damage radius increased from 70 to 100.
· h. CARPET BOMBER- now has to be activated in the general's experience menu
· (Level 1 - experience point). Is deployed from the Strategy Center.
· 18. USA LASER GENERAL
· a. LASER DEFENSE TURRET- correct number of Rangers appear when destroyed.
· 19. USA SUPERWEAPON GENERAL
· a. AURORA ALPHA-
· i. New unique model.
· ii. Secondary attack damage decreased from 1000 to 900.
· iii. Secondary attack range decreased from 100 to 70.
· b. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%.
· c. PATRIOT BATTERY- now spawns rangers when destroyed.
· d. DAISY CUTTER FUEL BOMB-
· i. Damage reduced from 1000 to 900.
· ii. Damage radius reduced from 100 to 70.
· e. Avenger-
· i. Now available without the Strategy Center.
· ii. Decreased price from 2400 to 2000.
· 20. ALL CHINA GENERALS
· a. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal
· messaging.
· b. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1
· and 2.
· c. GATTLING TANK- experience required to level up is more spread out (gets
· to level 2 sooner and to level 3 later).
· d. INFERNO CANNON-
· i. It only takes three shots to trigger a napalm firestorm (down from
· six).
· e. NAPALM MISSILES-
· i. Now inflicts burning death instead of explosion death.
· ii. Range reduced from 320 to 300.
· 21. CHINA (BASE FACTION)
· a. HELIX- now displays upgrade cameo for black napalm.
· b. INFERNO CANNON- Speed increased from 20 to 30.
· 22. CHINA INFANTRY GENERAL
· a. MINI GUNNER-
· i. Now displays upgrade cameo for capture building.
· ii. Reduced price from 400 to 350.
· iii. Range reduced from 125 to 115.
· b. ASSAULT TROOP CRAWLER-
· i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded).
· ii. Now displays the upgrade cameo for subliminal messaging.
· c. ATTACK OUTPOST-
· i. Now displays the upgrade cameo for subliminal messaging
· ii. Decreased slots from 10 to 8.
· iii. Decreased included Tank Hunters from 4 to 3.
· iv. Decreased health from 350 to 300
· v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded).
· d. ASSAULT HELIX-
· i. Decreased health from 300 to 265.
· ii. Can now build special bunker and drop napalm bombs.
· 23. CHINA NUKE GENERAL
· a. RADIATION FIELDS
· i. Changed ambient sound to toxic ambient sound.
· ii. Reduced health from 120 to 100 allowing medics to clean them up faster.
· iii. Increased lifetime from 2.5 seconds to 10 seconds.
· iv. Now uses toxic FX on death.
· v. Reduced geometry radius from 10 to 6.
· vi. Damage radius is now smaller.
· b. HELIX- now displays upgrade cameo for nuke bomb.
· c. MIG- removed upgrade cameo for black napalm, since it is not available.
· d. BATTLEMASTER- now displays upgrade cameo for isotope stability.
· e. CARPET BOMB- delay increased from 2:30 to 3:00.
· f. TROOPCRAWLER- Now contains the Tank General's Red Guard rather than
· base China's.
· 24. CHINA TANK GENERAL
· a. TROOPCRAWLER-
· i. Increased price from 1200 to 1400.
· ii. Now contains the Tank General's Red Guard rather than base China's.
· b. GATTLING TANK- evened out the experience points needed to level up (0 -
· 80 - 200 - 300).
· 25. ALL GLA GENERALS
· a. QUAD CANNONS-
· i. Now 50% more resistant to fire damage.
· ii. Damage with the AP upgrade is now sequentially higher after each weapon
· crate upgrade. Previously, damage was slightly reduced after the second
· upgrade.
· b. ALL BUILDINGS- now display upgrade cameo for fortified structure (when
· appropriate).
· c. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA.
· d. RADAR VAN- stealth detection range increased from 200 to 250.
· e. BATTLE BUS-
· i. Transported units can directly target air units.
· ii. Decreased speed from 75 to 70.
· f. SCUD MISSILES- Can now do damage to structures
· g. MARAUDER- weapon range increased from 150 to 170.
· h. TECHNICAL-
· i. Cannon (salvage upgrade) damage now has different properties.
· ii. Machine gun damage reduced from 15 to 10.
· iii. Damage increases when purchasing AP Bullets after the second salvage
· upgrade.
· i. HIJACKER- can no longer capture the battle bus, when occupied.
· 26. GLA (BASE FACTION)
· a. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta.
· b. REBEL- now displays upgrade cameo for Booby Traps.
· c. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta.
· d. TECHNICAL- increased build time from 3 to 5.
· e. SABOTEUR- now available in barracks after the war factory is built.
· f. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.
· g. MARAUDER TANK-
· i. Armor increased from 430 to 500.
· ii. Weapon range increased from 150 to 170.
· 27. GLA DEMO GENERAL
· a. Most units that can commit suicide only explode when committing suicide
· and not when they are destroyed.
· b. TECHNICAL-
· i. Increased build time from 3 to 5 seconds.
· ii. With the demolition upgrade, the technical can only explode by manual
· command.
· c. TERRORIST- the explosion power increased.
· d. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.
· e. MARAUDER TANK-
· i. Health increased from 430 to 500.
· ii. Weapon range increased from 150 to 170.
· f. JARMEN KELL- can no longer detect stealthed units.
· 28. GLA TOXIN GENERAL
· a. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500.
· b. RPGs- the effect of gamma upgrade has been reduced.
· c. TECHNICAL- increased build time from 3 to 5.
· d. MARAUDER TANK-
· i. Health increased from 430 to 500.
· ii. Weapon range increased from 150 to 170.
· 29. GLA STEALTH GENERAL
· a. TECHNICAL- increased build time from 3 to 5.
· b. TUNNEL NETWORK- damage caused by gun increased from 10 to 15.
· c. SABOTEUR- now available in barracks after the war factory is
· built.

Link : http://games.softpedia.com/get/Patch/Co ... atch.shtml

Posted: 29 Apr 2005, 13:11
by seiko
staan een paar bugs in dei in 1.03 ook al zouden verholpen zijn :S echt vaag

Posted: 29 Apr 2005, 22:05
by Majapro
nu nog de no-cd van die 1.04; wordt gek van dat gebrom en gespin van de cd-rom :{

Posted: 30 Apr 2005, 09:19
by seiko
Majapro wrote:nu nog de no-cd van die 1.04; wordt gek van dat gebrom en gespin van de cd-rom :{
het enige wat je nodig hebt is een nieuwe game.dat file en dan kan je gewoon de exe van versie 1.02 gebruiken.. prezies hetzelfde als versie 1.03

Posted: 30 Apr 2005, 15:47
by wc-eend
weet je wat je ook kunt doen mods downloaden en die gaan spel want dan lijkt et net of et een ander spel en er zitten een paar coole mods bij

http://commandandconquer.filefront.com

Posted: 30 May 2005, 15:20
by JayBro
Dan misschien nog een tipje:

Act of War, ziet er veel mooier uit vind ik...

Posted: 31 May 2005, 11:04
by HobbeS
Dit is alweer een wat ouder topic....

Posted: 31 May 2005, 13:31
by madman
Ja iemand heeft weer een slotje verdiend!